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Autodesk’s Digital Entertainment Creation Software Portfolio

Autodesk (NASDAQ:ADSK) announced the 2013 versions of its Digital Entertainment Creation (DEC) software and suites, used by leading artists working in film, game development, television and advertising.

The new releases, announced Tuesday, March 27, aim to improve consistency and interoperability between applications, making it even easier for artists to take advantage of new and enhanced creative features.

“Creative artists want to work at the speed of thought,” said Marc Petit, Autodesk senior vice president, Media & Entertainment. “They need software that enables them to explore new concepts, iterate and refine their ideas. The 2013 releases of our Entertainment Creation Suites provide rich visual feedback earlier in the creative process and allow artists to work in their favorite tools by making it easier to move between multiple applications. Autodesk is also removing technical barriers to the creation of believable characters by providing new simulation tools for realistic cloth, hair and crowds.”

Autodesk extended its suites offering with the new Autodesk Entertainment Creation Suite Ultimate edition. This suite contains both Autodesk 3ds Max 2013 and Autodesk Maya 2013 animation software, together with Autodesk Softimage 2013 3D animation and visual effects software, Autodesk Mudbox 2013 3D sculpting and painting software and Autodesk MotionBuilder 2013 real-time virtual production and motion capture editing software.

All editions of the Autodesk Entertainment Creation Suites now also include Autodesk SketchBook Designer 2013 concept art software. This product enables artists to explore and present new ideas for characters, props and environments using an intuitive hybrid paint and vector toolset.

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